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Game Engine Development

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Awesome Game Engine Development Awesome

Curated list of resources related to the development of game engines (tools that improve and speed up game creation). Specifically toward the development of high-level, fully featured game engines (e.g., Godot / Unity).

This includes things typically not found in low-level game engines, app / game frameworks, or graphics libraries (e.g., MonoGame / SDL). Most importantly of which would be a visual scene editor, but also capabilities like scripting, physics, asset management, special effects, monetization, etc.




Game Engines

Production ready game engines to tinker with, explore, learn and inspire.

Awesome Collections

  • πŸŽ‰ Godot πŸ”₯ - Feature-packed, open source engine. Excellent! [Awesome | Website]
  • πŸ’Έ Unity - Biggest name in game engines, industry standard. [Awesome]
  • πŸ’Έ Unreal Engine - AAA quality, insane feature set, photoreal visuals. [Awesome]

AAA

  • πŸŽ‰ Amazon Lumberyard - AAA engine integrated with AWS and Twitch. Forked from CRYENGINE.
  • πŸ’° C4 Engine - Modern console engine.
  • πŸ’Έ CRYENGINE - Powerful real-time game development platform by Crytek.
  • πŸ†“ Evergine - High-quality 3D and 2D solutions. Formerly Wave Engine. [Samples]
  • πŸ’Έ Flax Engine - Modern 3D game engine written in C++ and C#.
  • πŸ’° Gamebryo - Complete toolset, flexible workflow, rapid prototyping.
  • πŸŽ‰ O3DE - Multi-platform AAA engine. Cinema-quality 3D. Successor to Lumberyard.
  • πŸ’Έ Unigine - Real-time 3D engine. Photorealistic graphics, large virtual worlds, C++ and C# API.

Commercial

  • πŸ’° AppGameKit - Easy and quick game making by TheGameCreators.
  • πŸ’Έ Buildbox - Create 3D & 2D video games without coding.
  • πŸ’Έ Construct - Drag and drop game builder. [Awesome]
  • πŸ’° Corgi Engine - 2D/2.5D platformer engine built on top of Unity.
  • πŸŽ‰ Defold - Open sourced game engine by King. [Website]
  • πŸ’Έ Felgo - Build cross-platform 2D games in days, built with Qt.
  • πŸ’° GameGuru - Game builder, 3D, no coding required by TheGameCreators.
  • πŸ’Έ GameMaker Studio - Popular 2D game development environment by YoYo Games.
  • πŸ’Έ GameSalad - Sophisticated visual programming interface.
  • πŸ’Έ Luxe - 2D first engine, with a 2D/3D renderer.
  • πŸ’Έ MANU - Unique animation system helps you create games without coding.
  • πŸ’Έ NeoAxis - Versatile real-time platform for making games and apps. [Website]
  • πŸ’° Phaser Editor 2D - Commercial, web-based editor for Phaser. [GitHub]
  • πŸ’Έ PlayCanvas - Popular (Flappy Bird) WebGL game engine. [Awesome | GitHub]
  • πŸ’Έ Roblox - Create immersive 3D experiences with Lua scripting.
  • πŸ’Έ Simulation Starter Kit - Create interactive 3D apps across a range of platforms.
  • πŸ’Έ Stencyl - Quick and easy game making with visual scripting. [GitHub]
  • πŸ’Έ Titan Engine - Cross-platform engine, started in 2000. Formerly Esenthel Engine.

Specialty

  • πŸ’° 3dSen - Emulator that lets you play NES games in 3D. [Website]
  • πŸ’Έ DopeFish - Doom / Heretic map loading system for GameMaker.
  • πŸŽ‰ GB Studio - Retro adventure game creator for Game Boy.
  • πŸ”’ HARFANG 3D - 3D visualization library for industry professionals, usable in C++, Python, Lua, Go.
  • πŸ’° Platforming Engine - Everything you need to create your own platformer in GameMaker.
  • πŸŽ‰ Ren'Py - Visual novel engine. [Website]
  • πŸ’° RPG in a Box - Turn your stories and ideas into games, built with Godot.
  • πŸ’° RPG Maker - Create an original role-playing game without any specialized knowledge.
  • πŸ”’ Twine - Tool for telling interactive, nonlinear stories.



Learning

Info on topics necessary for designing and developing game engines.

Computer Graphics

  • Awesome Collections
  • Blog Articles
  • Books
    • πŸ“š GPU Gems - Programming techniques, tips, and tricks for real-time graphics.
    • πŸ“š GPU Gems 2 - Programming techniques for high-performance graphics.
    • πŸ“š GPU Gems 3 - Collection of state-of-the-art GPU programming examples hosted by NVIDIA.
    • πŸ“š Interactive Computer Graphics - Top down approach to computer graphics.
    • πŸ“š Physically-Based Rendering - From the Academy Award winning authority on PBR.
  • Education Portals
    • πŸ“š Game Art Tricks - Articles exploring different graphics techniques.
    • πŸ“š Lighthouse3d.com - Collection of tutorials on OpenGL, GLSL and other graphics topics.
    • πŸ“š Paper Bug - Indexed compendium of graphics programming papers.
    • πŸ“š Scratchapixel - In depth coverage of computer graphics topics.
  • Graphics API: DirectX
    • 🌎 DirectX - Microsoft API used to create 2D/3D games and apps. [Blog | Samples]
    • πŸ“š DirectXTutorial.com - Older resource with lots of tutorials on DirectX versions 9 & 11.
  • Graphics API: Glide
    • πŸ“š Glide - Developed by 3dfx Interactive for their Voodoo Graphics in the 1990's.
    • 🌎 Glide Open Source Project - Glide open source project.
  • Graphics API: Mantle
    • πŸ“š Mantle - Developed by AMD as an alternative to Direct3D and OpenGL.
  • Graphics API: Metal
    • 🌎 Metal - API for developing 3D apps on Apple platforms. [Samples]
    • πŸ“š Metal Tutorial - Learn how to get started with Metal at RayWenderlich.com.
  • Graphics API: OpenGL
    • πŸ“š LearnOpenGL πŸ”₯ - Incredible! In depth tutorials for modern graphics programming.
    • 🌎 Mesa 3D - Open source implementations of OpenGL.
    • 🌎 OpenGL - The industry's foundation for high-performance graphics.
    • πŸ“š OpenGL Tutorial - Collection of OpenGL tutorials with source code examples.
  • Graphics API: Vulkan
    • 🌎 Vulkan - Modern cross-platform graphics API. [Samples]
    • πŸ“š Vulkan Tutorial - Teaches the basics of using Vulkan graphics and compute API.
  • Graphics API: WebGL
    • 🌎 WebGL - Open web standard 3D graphics API. [GitHub]
    • πŸ“š WebGL Fundamentals πŸ”₯ - Full understanding of what WebGL really is and how it works.
    • πŸ“š WebGL 2 Fundamentals - Updated to use the WebGL2 standard.
    • πŸ“š WebGL 2 Samples - Short and easy to understand samples demonstrating WebGL 2 features.
    • πŸ“š WebGL Tutorial - How to use the canvas element to draw WebGL graphics.
  • Graphics API: WebGPU
    • 🌎 Dawn - Open source, cross-platform implementation of the WebGPU standard, by Google.
    • 🌎 WebGPU - Next generation web 3D graphics API. [GitHub]
    • 🌎 WebGPU Demos - Collection of simple WebGPU examples by Apple.
  • Pipeline: GPGPU
    • 🌎 CUDA - Developed by NVIDIA for parallel computing and programming.
    • πŸ“š DirectCompute - Developed by Microsoft for using compute shaders with DirectX 10 & 11.
    • 🌎 OpenCL - For writing programs that execute across CPUs, GPUs, and other processors.
  • Platform: XNA

Engine Development

Game Development

  • Awesome Collections
    • πŸ“š Awesome Gamedev - Collection of free resources for making games.
    • πŸ“š GameDev-Resources - Wonderful list of game development resources.
    • πŸ“š Magictools - List of game development resources to make magic happen.
    • 🌎 Web Game Dev - Resources on techniques and tools around JavaScript game development.
  • Books
  • Developer Portals
    • 🌎 Game Developer - Industry blogs, events, jobs, updates and more. Formerly Gamasutra.
    • 🌎 GameDev.net - Game dev forums, tutorials, blogs, projects, portfolios, and news.
    • 🌎 GameFromScratch.com - Game dev news, tutorials and much more.
    • 🌎 itch.io - Game dev resources and platform to showcase / promote / buy & sell games.
  • Education Portals

Graphical User Interface

Programming



Libraries

Language specific game engine development libraries / frameworks / code.

BASIC

  • πŸŽ‰ Basics Page - Comprehensive list of BASIC languages.
  • BASIC: App Framework
    • πŸ’° Basic for Qt - BASIC language and environment built with Qt. Formerly Q7Basic.
    • πŸŽ‰ QB64 - Modern BASIC+OpenGL language, retains QBasic / QB4.5 compatibility.
    • πŸ“š Visual Basic - Object-oriented language for Windows by Microsoft.
  • BASIC: Game Framework
    • πŸŽ‰ Dark Basic - BASIC programming language for creating apps and games. [Website]

C

  • πŸ“š Learn C Programming - Excellent tutorials that will guide you to learn C programming.
  • C: App Framework
    • πŸŽ‰ glfw - Cross-platform API for windowing, graphics contexts, input and events.
    • πŸŽ‰ MiniFB - Creates a cross-platform frame buffer for drawing pixels.
    • πŸŽ‰ SDL πŸ”₯ - Low level access to audio, keyboard, mouse, joystick, and graphics hardware.
    • πŸŽ‰ Sokol πŸ”₯ - Single-file libraries for graphics, windowing, file handling, audio and more.
  • C: Audio
    • ⭐ Miniaudio - Single-file audio playback and capture library.
    • πŸŽ‰ SDL_mixer - Audio mixer that supports various file formats for SDL.
    • πŸŽ‰ SoLoud πŸ”₯ - Free, easy, portable audio engine for games.
  • C: Cross-Platform
    • πŸŽ‰ Cosmopolitan - Build-once run-anywhere C library.
  • C: Entity Component System
    • πŸŽ‰ Flecs - Fast and lightweight entity component system in C99.
  • C: File Formats
    • πŸŽ‰ Assimp - Open Asset Importer Library. Loads 40+ 3D file formats.
    • πŸŽ‰ cgltf - Single-file glTF 2.0 loader and writer in C99.
    • ⭐ dr_libs - Single-file audio decoding libraries.
    • πŸŽ‰ Libspng - Simple, modern libpng alternative.
    • πŸŽ‰ Miniz - Single-file drop-in replacement for zlib's most used APIs (libpng and libzip).
    • πŸŽ‰ OBJ GL Loader v2 - Quite fast wavefront OBJ loader for OpenGL.
    • πŸŽ‰ PL_MPEG - Single-file library for decoding MPEG1 Video and MP2 Audio.
    • πŸŽ‰ QOI - The β€œQuite OK Image Format” for fast, lossless image compression.
    • ⭐ stb_vorbis - Ogg Vorbis audio decoder.
  • C: File System
    • πŸŽ‰ HexEmbed - Small utility to help embed files in C/C++ programs in an easy, cross-platform way.
    • ⭐ Incbin - Include binary and text files in your C/C++ apps with ease.
    • πŸŽ‰ PhysicsFS - Portable, flexible file I/O abstraction. Provides access to various archives.
    • ⭐ Where Am I - Locates the current path on the local file system.
  • C: Fonts
    • πŸŽ‰ Font Stash - Lightweight library that uses stb_truetype to render fonts to a texture atlas.
    • πŸŽ‰ IconFontCppHeaders - C/C++ headers and C# classes for icon fonts.
    • ⭐ stb_truetype - Single-header file library that processes TrueType font files.
    • πŸŽ‰ Vertext - Generates vertices for rendering text, requires stb_truetype.
  • C: Game Engine w/Editor
    • ⭐ AVA - Tiny, minimalistic 3D game engine.
    • πŸŽ‰ TIC-80 - Virtual computer for making & sharing tiny games. [Website]
  • C: Game Framework
    • πŸŽ‰ CGL - Single-header file, lots of graphics & utility functions.
    • πŸŽ‰ DOME - Melds SDL2 and the Wren scripting language. [Website]
    • πŸŽ‰ Entrypoint - Lightweight entry point for games.
    • ⭐ FWK - 3D game framework.
    • πŸŽ‰ Gunslinger - Header-only C99 framework for multimedia apps.
    • πŸŽ‰ RayLib πŸ”₯ - Simple and easy-to-use library to enjoy 2D/3D videogame programming.
  • C: Geometry
    • πŸŽ‰ Blob - Single-header implementation of a contour tracing algorithm.
    • πŸŽ‰ Marching Squares - Convert images into triangles. [Info]
    • πŸŽ‰ Octasphere - Generates triangle meshes for spheres, boxes, and capsules. [Info]
    • πŸŽ‰ Par_Shapes - Triangle meshes including solids, spheres and more. [Info]
    • πŸŽ‰ Par_Streamlines - Triangulating thick lines, bΓ©ziers, streamlines. [Demo | Info]
  • C: Graphics - 2D
    • πŸŽ‰ NanoVG - OpenGL-based 2D vector drawing library for UI and visualizations.
    • πŸŽ‰ Tilengine - 2D graphics with raster effects for retro style game development.
  • C: Graphics - 3D
  • C: Gui
    • πŸŽ‰ cImgui - Thin C wrapper generated for Dear ImGui.
    • πŸŽ‰ lvgl πŸ”₯ - Embedded gui library, many widgets and advanced visual effects.
    • πŸŽ‰ NAppGUI - Professional, well documented SDK to build desktop apps.
    • πŸŽ‰ Native File Dialog - Portably invoke native file open / save dialogs.
    • πŸŽ‰ Nuklear - Single-header immediate mode cross-platform gui library.
  • C: Input
    • πŸŽ‰ libGamepad - Cross-platform library for gamepad input.
    • πŸŽ‰ Sokol Gamepad - Branch with addon support for gamepads in Sokol.
  • C: Libraries
    • ⭐ Cute Headers - Single-file libraries primarily used for games, by Randy Gaul.
    • ⭐ Libs - Single-file public domain libraries for C/C++, by Mattias Gustavsson.
    • ⭐ Pico Headers - Single-file, cross-platform libraries for game development.
    • πŸ“š Single-file Libs - Amazing collection of single-file C/C++ libraries compiled from many authors.
    • ⭐ stb πŸ”₯ - Single-file public domain libraries for C/C++, by Sean Barrett.
  • C: Lighting
    • ⭐ Light Mapper - Single-file library for lightmap baking by using your existing OpenGL renderer.
  • C: Math
    • πŸŽ‰ Cglm - Highly optimized OpenGL math.
    • ⭐ Handmade Math πŸ”₯ - Simple, public domain math library for games and computer graphics.
    • πŸŽ‰ Kazmath - Math library targeted at games.
    • πŸŽ‰ Raymath - Math library included in the RayLib game framework.
  • C: Network
    • πŸŽ‰ librg - Middleware between networking / file-streaming libraries and app logic.
  • C: Physics
    • πŸŽ‰ Chipmunk - Fast, lightweight 2D game physics library. [Docs]
  • C: Scripting
    • πŸŽ‰ Duktape - Embeddable JavaScript engine with a focus on portability and compact footprint.
    • πŸŽ‰ JerryScript - Ultra-lightweight JavaScript engine for the Internet of Things.
    • πŸŽ‰ Lua - Powerful, efficient, lightweight, embeddable scripting language.
    • πŸŽ‰ QuickJS - Small and embeddable JavaScript engine.

C++

  • πŸ“š Awesome C++ - List of awesome C++ frameworks, libraries, and resources.
  • πŸ“š Awesome C++ Game Dev - List of awesome C++ things for Game Development.
  • πŸ“š Awesome Hpp - List of awesome header-only C++ libraries.
  • 🌎 C++ Papyrus - Basic to advanced topics with modern C++ examples.
  • 🌎 cppreference.com - Online reference for C, C++, and the STL.
  • πŸ“š Learn C++ πŸ”₯ - Walks you through all the steps to write, compile, and debug C++.
  • πŸ“š Modern Cpp Features - Cheatsheet of modern C++ language and library features.
  • C++: App Framework
    • πŸŽ‰ Cinder - App / graphics library for macOS, Windows, Linux, iOS. [Website]
    • πŸŽ‰ Cross Window - Platform library for managing windows and other OS tasks.
    • πŸŽ‰ SFML πŸ”₯ - Cross-platform access to windowing, graphics, audio and networking.
  • C++: Animation
    • πŸŽ‰ Ozz-Animation - Skeletal animation library and toolset.
    • πŸŽ‰ Tweeny - Inbetweening library for complex animations for games / apps.
  • C++: Audio
    • πŸŽ‰ Amplitude Audio SDK - Cross-platform audio engine designed for the needs of games.
    • πŸ’° irrKlang - High level 2D/3D sound engine and audio library.
    • πŸ’° Juce - The leading framework for multi-platform audio apps.
    • πŸ”’ OpenAL Soft - Software implementation of the OpenAL 3D audio API.
    • πŸŽ‰ PortAudio - Cross-platform audio library.
  • C++: Cross-Platform
  • C++: Entity Component System
    • πŸŽ‰ EntityX - Fast, type-safe C++ entity component system.
    • πŸŽ‰ Entt - Gaming meets modern C++, a fast and reliable entity component system.
  • C++: Fonts
    • πŸŽ‰ HarfBuzz - Text shaping library. Formatted and positioned glyph output.
    • πŸŽ‰ msdfgen - Multi-channel signed distance field generator.
    • πŸ’° Slug - High-quality, resolution-independent text and vector graphics for 3D apps.
  • C++: File Formats
    • ⭐ Jpeg-Compressor - Single-file library that writes baseline JPEG compressed images.
    • πŸŽ‰ TinyDNG - Header-only DNG / TIFF loader and writer.
    • πŸŽ‰ TinyEXR - Tiny OpenEXR image loader / saver library.
    • πŸŽ‰ TinyGLTF - Header-only C++11 tiny glTF 2.0 library.
    • πŸŽ‰ TinyOBJLoader - Tiny but powerful single-file wavefront obj loader.
  • C++: File System
    • πŸŽ‰ Imgui-Filebrowser - Header-only file browser implementation for Dear ImGui in C++17.
  • C++: Game Engine w/Editor
    • πŸŽ‰ AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more.
    • πŸ”’ Crown Engine - Data-driven 3D and 2D game engine.
    • πŸŽ‰ Crystal Engine - Vulkan backend with PBR and styled GUI (CrystalWidgets).
    • πŸŽ‰ Drop Creator - No code, 2.5D game engine built with Qt, OpenGL and Chipmunk Physics.
    • πŸ”’ Enigma - GameMaker compatible 2D engine.
    • πŸŽ‰ Esoterica Engine - High-performance game engine with editor and AAA quality animation graph.
    • πŸŽ‰ Ethereal Engine - Cross-platform game engine and editor.
    • πŸŽ‰ ezEngine - Game engine in active development. [Editor Info]
    • πŸŽ‰ FIFE - Multi-platform isometric game engine.
    • πŸŽ‰ Irrlicht - Cross-platform 3D engine worked on for nearly 2 decades. [Website]
    • πŸŽ‰ Limon Engine - 3D FPS game engine with full dynamic lighting and shadows.
    • πŸŽ‰ Lina Engine - Modular game engine, aimed to develop 3D desktop games.
    • πŸŽ‰ Lumos - Cross-platform 2D/3D game engine, supports both OpenGL and Vulkan.
    • πŸŽ‰ Lumix Engine - A 3D game engine with Dear ImGui based editor.
    • πŸŽ‰ MxEngine - Modern-C++ general-purpose 3D game engine.
    • πŸ”’ neoGFX - Cross-platform app and game engine.
    • πŸŽ‰ Γ–bEngine - 2D engine with Lua scripting built with SFML.
    • πŸŽ‰ Overload - Well documented 3D game engine inspired by industry standards.
    • πŸŽ‰ Razix Engine - High-performance research engine for production pipeline.
    • πŸŽ‰ Rootex - Advanced C++ 3D game engine powering an in-production game.
    • πŸŽ‰ Skylicht - Upgraded features including audio, physics and particles. Built on Irrlicht.
    • πŸŽ‰ Spartan Engine - Emphasis on quality and performance.
    • πŸŽ‰ Toolkit - Simple 2D/3D game and app develepment kit.
    • πŸŽ‰ Torque 3D - High-performance 3D engine built on The Forge.
    • πŸ”’ UPBGE - Blender game engine, originally forked from Blender.
  • C++: Game Framework
    • πŸŽ‰ Acid - Modern C++17 and structured to be fast, simple, and modular.
    • πŸŽ‰ blah - Small 2D game framework.
    • πŸŽ‰ Cocos2d-x - Widely used in indie game dev community.
    • πŸŽ‰ Cute Framework - Simple and consise framework for making 2D games.
    • πŸ”’ Fireworks Engine - Lightweight OpenGL framework for quick prototyping.
    • πŸŽ‰ Halley - Modern C++17. Used for Wargroove, a strategy game on desktop and consoles.
    • πŸŽ‰ is::Engine - 2D framework built on SDL2 and SFML.
    • πŸŽ‰ JNGL - 2D framework. Develop anywhere, deploy everywhere.
    • πŸ”’ KlayGE - Cross-platform game framework with plugin-based architecture.
    • πŸŽ‰ Koala Engine - Framework with an ECS architecture, aka Kengine.
    • πŸŽ‰ Lumino - Framework for building real-time graphics apps.
    • πŸŽ‰ Nazara Engine - Custom shaders, ECS, 2D/3D, networking and more.
    • πŸŽ‰ nCine - Cross-platform 2D game framework.
    • πŸŽ‰ Octave - 3D game engine for GameCube, Wii, 3DS, and more.
    • πŸŽ‰ ORX - 2.5D data-driven game development framework.
    • πŸŽ‰ Oryol - Small, 3D, portable and extensible coding framework.
    • ⭐ Ouzel - Public domain, targeted for development of 2D games.
    • πŸŽ‰ Polycode - Cross-platform engine for creative code.
    • πŸŽ‰ Solar2D - Focus on ease of iterations and usage. Formerly Corona.
    • πŸŽ‰ Supernova - Cross-platform for 2D/3D projects.
    • πŸŽ‰ Thunder - Cross-platform 2D/3D with module architecture.
    • πŸŽ‰ Two - Toolkit for rapid development of live graphical apps and games.
    • πŸŽ‰ Urho3D - Cross-platform 2D/3D game framework.
    • πŸ’Έ Valve Source SDK - The 2013 edition of the Source SDK by Valve Software. [Info | Wiki]
  • C++: Geometry
    • πŸŽ‰ CinoLib - Header-only library for processing polygonal and polyhedral meshes.
    • πŸŽ‰ Delabella - Super stable 2D delaunay triangulation.
    • πŸŽ‰ Delaunator-Cpp - Really fast library for Delaunay triangulation of 2D points.
    • πŸ”’ Easy3D - Easy-to-use library for 3D modeling, geometry processing, and rendering.
    • πŸŽ‰ Extrude - Converts 2D images into 3D extruded meshes.
    • πŸ”’ Generator - Procedural geometry generation library for C++11.
    • πŸŽ‰ Geometric Tools - Mathematics, geometry, graphics, image analysis and physics in C++14.
    • πŸŽ‰ GeometronLib - Meshes for 3D shapes (cube, sphere, etc.) and ray / geometry intersection.
    • πŸ”’ Libigl - Simple geometry processing library.
    • πŸŽ‰ MeshOptimizer - Mesh optimization library that makes meshes smaller and faster to render.
    • πŸŽ‰ Polygon Mesh Processing Library - Processing / visualizing polygon surface meshes.
    • πŸŽ‰ PolyPartition - 2D polygon partitioning and triangulation.
    • ⭐ RamerDouglasPeucker - Reduces number of points along a 2D line.
    • πŸŽ‰ Recast & Detour - Navigation-mesh toolset for games.
    • πŸŽ‰ Seam-aware Decimater - Simplifies mesh while preserving UVs, based on Seamless.
    • πŸŽ‰ Spheres - Four methods to create a sphere mesh.
    • πŸ”’ Trimesh2 - Utilities for input, output, and manipulation of 3D triangle meshes.
    • πŸŽ‰ V-HACD - Decomposes a 3D surface into a set of "near" convex parts.
  • C++: Graphics - 2D
    • πŸŽ‰ Blend2D - High-performance 2D vector graphics engine. [Website]
    • πŸŽ‰ C++ Bitmap Library - Featured bitmap loading and manipulation library.
    • πŸŽ‰ QNanoPainter - OpenGL accelerated vector drawing library for Qt, powered by NanoVG.
    • πŸŽ‰ Skia - Complete 2D graphics library used in Chrome by Google. [Website]
    • πŸŽ‰ vg-renderer - 2D vector graphics renderer for Bgfx, based on ideas from NanoVG.
  • C++: Graphics - 3D
    • πŸŽ‰ Bgfx - Cross-platform, graphics API agnostic, rendering library.
    • πŸŽ‰ Diligent Engine - Modern cross-platform graphics API abstraction library.
    • πŸŽ‰ Ember - Graphics framework using SDL2 and OpenGL.
    • πŸŽ‰ Filament - Mobile-first, real-time physically-based renderer by Google.
    • πŸŽ‰ Forge πŸ”₯ - Cross-platform rendering framework supporting all major platforms and consoles.
    • πŸŽ‰ Horde3D - 3D rendering and animation engine.
    • πŸŽ‰ Intermediate Graphics Library (IGL) - Cross-platform abstraction layer by Facebook.
    • πŸŽ‰ LLGL - Thin abstraction layer for OpenGL, Direct3D, Vulkan, and Metal.
    • πŸŽ‰ Magnum Engine - Modular C++11 graphics middleware for games and apps.
    • πŸŽ‰ Ogre - Scene-oriented, flexible 3D engine.
    • πŸŽ‰ OSRE - Just another "Open Source Render Engine".
    • πŸ”’ StratusGFX - Realtime 3D rendering engine implementing modern graphics techniques.
    • πŸŽ‰ Threepp - Cross-platform C++17 port of the popular 3D JavaScript library Three.js (r129).
    • πŸŽ‰ Tungsten - High-performance physically-based renderer in C++11.
    • πŸŽ‰ Wicked Engine - Engine focusing on performance & modern rendering techniques.
  • C++: Gui
    • πŸŽ‰ Crazy Eddie's GUI - Versatile, multi-platform gui library.
    • πŸŽ‰ Dear ImGui πŸ”₯ - Bloat-free immediate mode gui library. Ported to many other languages.
    • πŸ”’ FLTK - Fast Light Toolkit, cross-platform gui. [Website]
    • πŸ”’ GTK - GIMP Toolkit, a multi-platform toolkit for creating guis.
    • πŸŽ‰ GuiLite - Header-only, cross-platform gui library.
    • πŸ“š List of C++ UI Libraries - List of C++ gui libraries, with pictures and descriptions.
    • πŸŽ‰ Litehtml - Lightweight HTML / CSS rendering engine.
    • πŸŽ‰ Nana - Cross-platform gui library in modern C++.
    • ⭐ Portable File Dialogs - Single-header C++11 native dialogs on Windows, macOS, and Linux.
    • πŸ”’ Qt - Industry standard gui library. [Awesome | Website]
    • ⭐ RmlUi - Turns HTML / CSS source files into vertices and draw commands. [Docs]
    • ⭐ Turbo Badger - Gui library for hardware accelerated apps & games. [Oryol Example]
    • πŸ”’ Wt - Web gui library in modern C++. [Website]
    • πŸ”’ wxWidgets - Cross-platform gui using native controls. [Website]
  • C++: Input
    • πŸŽ‰ Gainput - Easy to use input library.
    • πŸŽ‰ OIS - Object-oriented input system. Compatiable with many operating systems.
    • πŸŽ‰ Oryol Input - Input module from the Oryol game framework.
  • C++: Layout
  • C++: Libraries
  • C++: Lighting
    • πŸŽ‰ Thekla Atlas - Atlas generation tool.
    • πŸŽ‰ UVAtlas - DirectX library for creating and packing texture atlases.
  • C++: Math
  • C++: Network
    • πŸŽ‰ Cpp-HttpLib - Single-header file HTTP server and client library in C++11.
  • C++: Physics
    • πŸŽ‰ Box2D - Battle tested 2D physics for games. [Docs | Fixed Time-Step | Tutorials]
    • πŸŽ‰ Bullet Physics - Popular 3D physics libary.
    • πŸŽ‰ Chrono - High-performance multiphysics and multibody dynamics simulations. [Gallery]
    • πŸŽ‰ Edyn - Multi-threaded, networked physics engine. Supports large dynamic worlds. [Testbed]
    • πŸŽ‰ Jolt Physics - Multi-core friendly rigid body 3D physics and collision detection.
    • πŸŽ‰ Liquid Fun - Extension of Box2D, adds particle-based fluid and soft bodies. [Demos]
    • πŸŽ‰ Newton Dynamics - Real-time simulation of 3D environments.
    • πŸŽ‰ ODE - Open Dynamics Engine, 3D rigid body physics.
    • πŸŽ‰ Qu3e - Fast 3D physics engine, created to be used in games.
    • πŸŽ‰ ReactPhysics3D - 3D physics engine.
    • πŸŽ‰ Slingshot - Constraint-based physics engine for 3D rigid body dynamics.
  • C++: Reflection
    • πŸŽ‰ Boost.PFR - Basic reflection C++14 library, part of the Boost Libraries.
    • πŸŽ‰ Magic Enum - Header-only C++17, provides static reflection for enums.
    • πŸŽ‰ Meta - Header-only, non-intrusive and macro-free runtime reflection system in C++17.
    • πŸŽ‰ Nameof - Header-only C++17, provides nameof macros to obtain name of a variable.
    • πŸŽ‰ Ponder - Expose C++17 classes and objects so they can used as data.
    • πŸŽ‰ Reflect - Small, flexible, single-header library for runtime reflection and meta data in C++11.
    • πŸŽ‰ RTTR - Reflection for C++11.
  • C++: Scripting
    • πŸŽ‰ AngelScript - Cross-platform scripting library, follows the widely known syntax of C/C++.
    • πŸ”’ ArkScript - Small, fast, functional and scripting language.
    • πŸŽ‰ ChaiScript - Embedded scripting language designed from to directly target C++17.
    • πŸŽ‰ GameMonkey Script - Embedded scripting language for apps, tools and games.
    • πŸŽ‰ v8 - High-performance JavaScript and WebAssembly engine by Google.
  • C++: Serialization
    • πŸŽ‰ Cap'n Proto - Fast data interchange format and capability-based RPC system.
    • πŸŽ‰ Cereal - Header-only C++11 serialization library.
    • πŸŽ‰ Cista++ - Simple, high-performance serialization & reflection library.
    • πŸŽ‰ FlatBuffers - Efficient cross-platform serialization library by Google.
    • πŸŽ‰ JSON for Modern C++ - JSON support for Modern C++.
    • πŸŽ‰ Protobuf - Protocol Buffers, for platform-neutral serialized data by Google.
    • πŸŽ‰ RapidJSON - Fast JSON parser / generator.
  • C++: Terrain
    • πŸŽ‰ Terra Forge 3D - Procedural 3D terrain generation and texturing tool.
  • C++: Utility
    • πŸŽ‰ Any-Lite - Header-only 'any' type for C++98 and above.
    • πŸŽ‰ EASTL - Electronic Arts STL replacement, emphasis on performance.
    • πŸŽ‰ faker-cxx - C++20 Faker library for generating fake (but realistic) data for testing and development.
    • πŸŽ‰ Parallel Hashmap - Header-only, fast and memory-friendly hashmap and binary tree containers.
    • πŸŽ‰ Spdlog - Fast logging library.
    • πŸŽ‰ Tiny-Process-Library - Making it simple to create and stop new processes.
    • πŸŽ‰ TinyXML-2 - XML parser that can be easily integrated into other programs.
  • C++: Visual Programming / Nodes
    • πŸŽ‰ NodeEditor - Graph-controlled data processing, built with Qt.
    • πŸŽ‰ QuickQanava - Display graphs and relational content in a QtQuick-based app, in C++14.
    • πŸŽ‰ Visual Script Engine - Visual scripting engine designed for embedding.

C

  • πŸ“š Dot Net Perls - Reference for the C# language.
  • C#: App Framework
    • πŸŽ‰ ATF - Components for making tools on Windows, started in 2005.
  • C#: Audio
    • πŸŽ‰ NAudio - Audio and MIDI library for .NET.
  • C#: Cross-Platform
    • 🌎 Blazor - C# to JavaScript (as WebAssembly) technology by Microsoft. [Website]
    • πŸŽ‰ Mono - Open source implementation of Microsoft's .NET Framework.
  • C#: Entity Component System
    • πŸŽ‰ Arch - High-performance ECS with optional multithreading.
    • πŸŽ‰ DefaultEcs - ECS framework designed for game development.
    • πŸ”’ Friflo.Engine.ECS - Archetype based ECS with focus on performance, cache locality and DX.
    • πŸŽ‰ LeoECS - ECS framework powered by C# with optional integration to Unity.
  • C#: Game Engine w/Editor
    • πŸŽ‰ Duality - Modular 2D engine, editor built with OpenTK.
    • πŸŽ‰ Flat Red Ball - 2D game engine & design tools, built with MonoGame. [Gui Editor | Website]
    • πŸŽ‰ Murder - Pixel-art, ECS game engine built on MonoGame. [Docs]
    • πŸŽ‰ Stride - Game engine for realistic rendering and VR. Formerly Xenko. [Website]
    • πŸ’Έ Unity - Biggest name in game engines, industry standard.
  • C#: Game Framework
    • πŸŽ‰ FNA - Reimplementation of the Microsoft XNA Game Studio 4.0 libraries.
    • πŸŽ‰ Monofoxe - Game engine designed to simplify working with MonoGame.
    • πŸŽ‰ MonoGame πŸ”₯ - Framework for creating cross-platform games. [Website]
    • πŸŽ‰ Nez - Feature-rich 2D framework built on MonoGame.
    • πŸŽ‰ Protogame - Cross-platform 2D/3D game engine built on MonoGame.
  • C#: Geometry
    • πŸŽ‰ DotRecast - A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
  • C#: Graphics - 3D
    • πŸŽ‰ OpenTK - Open Toolkit, C# bindings for OpenGL. [LearnOpenGL]
    • πŸŽ‰ Veldrid - Cross-platform, graphics API-agnostic rendering and compute library for .NET.
  • C#: Gui
    • πŸŽ‰ Avalonia - Cross-platform gui framework for .NET. [Website]
    • πŸŽ‰ GeonBit.UI - Gui for MonoGame projects.
    • πŸŽ‰ MonoGame.Forms - MonoGame render window for Windows Forms.
    • πŸŽ‰ Myra - Gui library for MonoGame, FNA, and Stride.
    • πŸŽ‰ Uno - Mobile, desktop and WebAssembly gui library. [Website]
  • C#: Physics
    • πŸŽ‰ Aether Physics - 2D physics library with continuous collision detection.
    • πŸŽ‰ Velcro Physics - C# port of Box2D. Formerly Farseer Physics.
  • C#: Utility

Dart

  • πŸ“š Awesome Dart - Curated list of awesome Dart frameworks, libraries, and software.
  • 🌎 Dart - Client-optimized language for fast apps on any platform. [GitHub]
  • Dart: App Framework
  • Dart: File Formats
    • πŸŽ‰ image - Library for decoding / encoding image formats and image processing.
  • Dart: Game Framework

F

  • πŸ“š Awesome F# - Curated list of frameworks, libraries, software and resources.
  • 🌎 F# - Functional-first language for .NET, prioritizing expressive code and parallelism.
  • F#: Audio
    • πŸ”’ FSound - Sound processing library.
  • F#: Entity Component System
    • πŸŽ‰ Garnet - Game composition library with ECS and actor-like messaging features.
  • F#: Game Engine w/Editor
    • πŸŽ‰ Nu Game Engine - Cross-platform game engine built in the functional style.
  • F#: Gui
    • πŸŽ‰ Fabulous - Declarative UI framework for cross-platform apps.

Go

  • πŸ“š Awesome Go - Awesome Go frameworks, libraries and software.
  • 🌎 Go - Statically typed, compiled programming language designed at Google. [GitHub]
  • Go: Audio
    • πŸŽ‰ Beep - Playback and audio-processing.
  • Go: Game Engine w/Editor
    • πŸŽ‰ G3N - OpenGL 3D game engine.
  • Go: Game Framework
    • πŸŽ‰ Ebitengine - Dead simple 2D game library.
    • πŸŽ‰ Engo - A 2D game framework.
    • πŸŽ‰ Pixel - Hand-crafted 2D game library. [Examples]
  • Go: Geometry
  • Go: Graphics
    • πŸŽ‰ ln - The 3D Line Art Engine, a vector-based 3D renderer. [Docs]

Haxe

  • πŸ“š Awesome Haxe - Awesome curated list of useful Haxe links.
  • πŸ“š Awesome Haxe Game Dev - Awesome list of game dev resources for Haxe.
  • 🌎 Haxe - Produce cross-platform native code. [GitHub]
  • πŸ“š Haxe Blog: Game Engine - "How I wrote my own 3D game engine and shipped a game in 20 months".
  • πŸ“š Haxe Blog: OpenFL - "Flash is dead, long live OpenFL".
  • Haxe: Animation
    • πŸŽ‰ Actuate - Flexible, fast tween library.
    • πŸŽ‰ DragonBones - Runtime support for DragonBones skeletal animation.
    • πŸŽ‰ Spine-Hx - Spine runtime for Haxe.
  • Haxe: App Framework
    • πŸŽ‰ Lime - Flexible, lightweight layer for Haxe cross-platform developers.
    • πŸŽ‰ nme - Cross-platform native backend for Haxe projects.
  • Haxe: Cross-Platform
    • πŸŽ‰ HashLink - Virtual machine for Haxe.
  • Haxe: Entity Component System
    • πŸŽ‰ Ecx - Entity component system framework for Haxe.
    • πŸŽ‰ GASM - Framework agnostic entity component system for Haxe.
  • Haxe: Game Engine w/Editor
    • πŸŽ‰ Armory - 3D game engine with full Blender integration.
    • πŸŽ‰ Away3D - Real-time 3D engine for OpenFL. [Website]
    • πŸŽ‰ Flixel-Studio - Embeddable, in-game editor for HaxeFlixel.
    • πŸŽ‰ Hide - Extensible IDE for the Heaps 3D graphic engine.
    • πŸŽ‰ LDtk πŸ”₯ - Modern, lightweight and efficient 2D level editor. [Website]
    • πŸŽ‰ Starling - Popular (Angry Birds) 2D game engine built on OpenFL. [Editor | Website]
  • Haxe: Game Framework
  • Haxe: Graphics
    • πŸŽ‰ Heaps πŸ”₯ - Cross-platform 2D/3D engine (by creators of Haxe). [Website]
    • πŸŽ‰ Kha - Ultra-portable, high-performance multimedia framework.
    • πŸŽ‰ Sparkler - Modular macro-powered particle system.
  • Haxe: Gui
    • πŸŽ‰ HaxeUI - Cross-platform set of styleable gui components.
    • πŸŽ‰ Zui - Immediate mode user interface, used in ArmorPaint.
  • Haxe: Libraries
    • πŸ“š HaxeLibs - List of every library uploaded to the Haxe website.
    • πŸ“š HaxeTink - Various addon libraries for Haxe.
    • 🌎 Snowkit - Collective of Haxe developers.
  • Haxe: Physics
    • πŸŽ‰ Haxe Bullet - Bullet 3D physics bindings for Haxe.
    • πŸŽ‰ HeapsIO/bullet - Bullet 3D physics for Heaps (Haxe's native low-level game framework).
    • πŸŽ‰ Jelly Physics - Soft body 2D physics engine.
    • πŸŽ‰ Nape - Fast, friendly 2D rigid body physics engine. [Demos]
  • Haxe: Serialization / Storage
    • πŸŽ‰ CastleDB - Structured database with a local web service to edit it.
    • πŸŽ‰ Format - Various files formats support for Haxe.
    • πŸŽ‰ HxBit - Binary serialization and network synchronization library.
  • Haxe: Utility
    • πŸŽ‰ hexMachina - Powerful modular MVC framework. [Website]
    • πŸŽ‰ HxColorToolkit - Library for color conversion and color scheme generation.
    • πŸŽ‰ HxMath - Game-oriented math library for the Haxe language.
    • πŸŽ‰ SteamWrap - Haxe native extension for the Steam API.
  • Haxe: Visual Programming / Nodes

Lua

  • πŸ“š Awesome Lua - Awesome Lua packages and resources.
  • Lua: Game Framework

Java

JavaScript

  • πŸ“š Eloquent JavaScript - Modern JavaScript programming, with examples.
  • 🌎 MDN - Mozilla Developer Network, excellent learning resource.
  • 🌎 W3 Schools - Learn to code with the world's largest web developer site.
  • JavaScript: Animation
    • πŸŽ‰ Animate.css - Ready-to-use, pure CSS animations. [Examples]
    • πŸŽ‰ D3.js - Data-Driven Documents. Bring data to life with SVG, canvas and HTML. [Examples | Website]
    • πŸ’Έ GreenSock - Robust animation toolset. [Website]
    • πŸŽ‰ Ossos - Web-based character animation system.
    • πŸŽ‰ React-Spring - Spring physics based React animation library.
    • πŸŽ‰ Scene.js - JavaScript & CSS timeline-based animation library.
    • πŸŽ‰ Theatre - Motion design editor for the web.
    • πŸŽ‰ Tween.js - Tweening engine for easy animations using Robert Penner's equations.
    • πŸŽ‰ TweenJS - Tweening / animation library, part of the CreateJS suite.
  • JavaScript: Audio
    • πŸŽ‰ Howler.js - Audio made easy and reliable across all platforms.
    • πŸŽ‰ PixiJS Sound - Audio library with filters, built on PixiJS. [Examples]
    • πŸŽ‰ SoundJS - Simple API and powerful features, part of the CreateJS suite.
    • πŸŽ‰ Sonant-X - Small JavaScript synthesizer library. [Online Composer]
    • πŸŽ‰ SpessaSynth - MIDI player and synthesizer.
    • πŸŽ‰ Tone.js - WebAudio framework for creating interactive music in the browser.
    • πŸŽ‰ tuna - Audio effects library for the WebAudio API.
    • πŸŽ‰ Waveform Playlist - Multitrack web audio editor and player with canvas waveform preview.
  • JavaScript: Color
    • πŸŽ‰ Chroma.js - Library for all kinds of color manipulations.
  • JavaScript: Cross-Platform
    • πŸŽ‰ Apache Cordova - Mobile apps (iOS / Android) with with JavaScript, HTML, and CSS.
    • πŸŽ‰ Electron - Cross-platform desktop apps with JavaScript, HTML, and CSS. [Website]
    • πŸ“š Electron Alternatives - Cross-platform gui app development options.
    • πŸŽ‰ Ejecta - JavaScript / canvas / audio implementation for iOS. App store compatible.
    • πŸŽ‰ NW.js - Desktop apps with JavaScript. Formerly Node-Webkit. [Website]
    • πŸ“š Progressive Web Apps - Using web tech in a way that feels like platform-specific apps.
    • πŸŽ‰ React Native - Framework for building native apps using React. [Website]
    • πŸŽ‰ Tauri - Smaller, faster, and more secure desktop applications. [Website]
    • πŸ’Έ Ultralight - Supports modern HTML5, CSS, and JavaScript. Based on WebKit.
    • πŸŽ‰ WebView2 - Microsoft Edge control allows you to embed web in native apps. [Docs]
    • πŸŽ‰ Window.js - JavaScript runtime for desktop graphics programming. [Docs]
  • JavaScript: Docking
    • πŸŽ‰ Dock Spawn TS - Maintained, TypeScript version of Dock Spawn, a JavaScript docking framework.
    • πŸŽ‰ FlexLayout - Multi-tab layout manager.
    • πŸŽ‰ Golden Layout - Multi-window layout manager for web apps.
    • πŸŽ‰ PhosphorJS - High-performance, pluggable, desktop-style web apps.
    • πŸŽ‰ React Mosaic - React tiling window manager.
    • πŸŽ‰ RC-Dock - Dock layout component for React.
    • πŸŽ‰ wcDocker - Window layout system with a responsive and interactive design.
  • JavaScript: Entity Component System
    • πŸŽ‰ Becsy - Multithreaded ECS for TypeScript and JavaScript.
    • πŸ”’ bitECS - Functional, minimal, data-oriented, ultra-high performance ECS library.
    • πŸŽ‰ Ecsy - Experimental ECS aiming to be lightweight, easy to use.
    • πŸŽ‰ Miniplex - Entity management system for games.
  • JavaScript: File Formats
    • πŸŽ‰ JSMpeg - MPEG1 Video Decoder in JavaScript.
  • JavaScript: Framework
    • πŸŽ‰ Alpine - Rugged, minimal framework for composing JavaScript behavior in your markup.
    • πŸŽ‰ Angular - The modern web developer's platform.
    • πŸŽ‰ Aurelia - Modern, front-end framework for browser, mobile, and desktop apps.
    • πŸŽ‰ Ember - Framework for ambitious web developers.
    • πŸŽ‰ Preact - Fast 3kB React alternative with the same modern API.
    • πŸŽ‰ React - Declarative, efficient, and flexible JavaScript library for building user interfaces.
    • πŸŽ‰ Svelte - Takes your declarative components and converts them into efficient JavaScript.
    • πŸŽ‰ Vue - Progressive JavaScript framework for building UI on the web.
  • JavaScript: Game Engines
  • JavaScript: Game Engine w/Editor
  • JavaScript: Game Framework
    • πŸŽ‰ Crafty - Create 2D games in a structured way.
    • πŸŽ‰ Excalibur - Friendly TypeScript 2D game engine for the web.
    • πŸŽ‰ Galacean - Web/Mobile-first engine built on WebGL and glTF.
    • πŸŽ‰ Kaboom - Simple 2D framework.
    • πŸŽ‰ LittleJS - Lightweight 2D framework with WebGL rendering.
    • πŸŽ‰ Meep - ECS game framework.
    • πŸŽ‰ Oasis - WebGL framework by AntGroup. 2D/3D, animation, physics.
    • πŸŽ‰ Phaser - Fast 2D game framework. [Website]
    • πŸŽ‰ Turbulenz - Modular 2D/3D game framework for browsers, desktops and mobile.
    • πŸŽ‰ WhitestormJS - Framework for 3D apps / games, built on Three.js.
  • JavaScript: Geometry
    • πŸŽ‰ Convexhull.js - High-performance JavaScript 2D convex hull library.
    • πŸŽ‰ Delaunator - Incredibly fast JavaScript library for Delaunay triangulation of 2D points.
    • πŸŽ‰ Earcut - The fastest and smallest JavaScript polygon triangulation library for your WebGL apps.
    • πŸŽ‰ Poly-Decomp.js - Decompose 2D polygons into convex pieces.
  • JavaScript: Graphics - 2D
    • πŸŽ‰ CanvasKit - WebAssembly build of Google's 2D graphics library, Skia. [Samples]
    • πŸŽ‰ EaselJS - Makes working with the canvas element easy, part of CreateJS.
    • πŸŽ‰ Escher.js - Interactive 2D graphics canvas framework.
    • πŸŽ‰ Fabric.js - Powerful and simple JavaScript canvas library.
    • πŸŽ‰ Konva - Canvas interactivity framework for desktop and mobile apps.
    • πŸŽ‰ p5.js - Library for creative coding. [Website]
    • πŸŽ‰ Paper.js - The swiss army knife of vector graphics. [Examples]
    • πŸŽ‰ Pencil.js - Modular interactive 2D drawing library. [Examples]
    • πŸŽ‰ PixiJS πŸ”₯ - Fast, lightweight 2D library. [Awesome | Editor | Essentials | Website]
    • πŸŽ‰ Pts - Library for visualization and creative coding. [Examples]
    • πŸŽ‰ Scrawl-canvas - Library for working with the canvas element.
    • πŸŽ‰ Stage.js - 2D rendering engine for game development. [Examples]
    • πŸŽ‰ Two.js - Renderer agnostic 2D drawing API for the web.
    • πŸŽ‰ ZIM - Creative canvas framework. [Website]
  • JavaScript: Graphics - 3D
  • JavaScript: Graphics - Three.js
  • JavaScript: Graphics - Three.js - Addon
  • JavaScript: Graphics - Three.js - React
    • πŸŽ‰ drei - Useful helpers for react-three-fiber.
    • πŸŽ‰ gltfjsx - Turns GLTFs into JSX components.
    • πŸŽ‰ react-three-fiber - React renderer for Three.js.
  • JavaScript: Graphics - Three.js - Svelte
    • πŸŽ‰ Threlte - 3D framework and ecosystem for Svelte and Three.js. [Website]
  • JavaScript: Gui
    • πŸŽ‰ Bootstrap - Popular. Develop responsive, mobile first projects. [Website]
    • πŸŽ‰ dat.GUI - Lightweight gui for changing variables in JavaScript.
    • πŸŽ‰ Dojo - Gui widgets for web apps.
    • πŸŽ‰ Guify - Simple gui for changing JavaScript variables. [Demo]
    • πŸŽ‰ GuiGui - Gui for tweaking stuff in JavaScript. [Demo]
    • πŸŽ‰ Inferno - React-like library for building high-performance user interfaces.
    • πŸŽ‰ jQuery UI - The official gui library for jQuery.
    • πŸŽ‰ Leva - React-first components gui.
    • πŸŽ‰ Magic Circle - Multi-functional gui. Inspired by dat.GUI, Unity and Framer.
    • πŸŽ‰ PCUI - UI component library for the web by PlayCanvas.
    • πŸŽ‰ Tweakpane - Compact gui for fine-tuning values.
    • πŸŽ‰ uil - Simple JavaScript gui.
    • πŸŽ‰ w2ui - Gui widgets for modern web apps.
    • πŸŽ‰ Zebkit - Canvas rendered UI component libary.
  • JavaScript: Input
    • πŸŽ‰ Joycon.js - JavaScript controller functionality.
    • ❓ Mesekai - Real-time motion tracking.
    • πŸŽ‰ use-gesture - Utility for mouse / touch gestures in React and JavaScript.
    • πŸ”’ WebAR.rocks.faceDepth - Insert your face from your camera into a 3D scene.
  • JavaScript: Layout
  • JavaScript: Networking
    • πŸŽ‰ Socket.io - Enables real-time bidirectional event-based communication.
    • πŸŽ‰ WebRTC - Supports video, voice, and generic data to be sent between peers.
  • JavaScript: Physics
    • πŸŽ‰ Ammo.js - Bullet 3D Physics engine ported as WebAssembly.
    • πŸŽ‰ Box2d.js - Box2D to ported as WebAssembly.
    • πŸŽ‰ Cannon-es - Maintained fork of Cannon.js 3D physics engine. [Demos]
    • πŸŽ‰ Goblin Physics - 3D physics engine written from the ground up in JavaScript. [Demos]
    • πŸŽ‰ JoltPhysics.js - Port of Jolt Physics to JavaScript (as WebAssembly). [Demos]
    • πŸŽ‰ Matter.js - Featured 2D physics engine for the web. [Demos]
    • πŸŽ‰ Oimo.js - Lightweight 3D physics engine. [Demos]
    • πŸŽ‰ p2.js - 2D rigid body physics, by the creator of Cannon.js.
    • πŸŽ‰ Particulate.js - Particle physics library designed to be simple, fast and stable.
    • πŸŽ‰ Planck.js - JavaScript rewrite of the Box2D physics engine. [Demos]
    • πŸŽ‰ Physijs - Physics plugin for Three.js
    • πŸŽ‰ Rapier - Rust 2D/3D physics libary focused on performance, ported as WebAssembly.
    • πŸŽ‰ Verly.js - Easy to integrate verlet physics engine. [Demos]
  • JavaScript: Utility
    • πŸŽ‰ Clipboard.js - Small, modern copy to clipboard.
    • πŸŽ‰ Day.js - Fast 2kB alternative to Moment.js with the same modern API.
    • πŸŽ‰ i18next - Popular internationalization framework.
    • πŸŽ‰ jQuery - Fast and feature-rich JavaScript library. [Website]
    • πŸŽ‰ PreloadJS - Preloading assets w/progress events.
    • πŸŽ‰ Struct Vec - JavaScript array-like containers for multithreading.
  • JavaScript: Timeline
  • JavaScript: Video
  • JavaScript: Visual Programming / Nodes
    • πŸŽ‰ Butterfly - Diagramming library concentrated on flow and field layout by Alibaba.
    • πŸŽ‰ Drawflow - Simple JavaScript flow library. [Demo]
    • πŸŽ‰ Flow - Node-graph library.
    • πŸŽ‰ Litegraph.js - Create graphs in the browser similar to Unreal Blueprints. [Demo]
    • πŸŽ‰ Node-RED - Low-code programming for event-driven applications.
    • πŸŽ‰ Nodl - Framework for computational node graphs.
    • πŸŽ‰ Rete.js - Framework for visual programming and node editors. [Demo]

Kotlin

  • πŸ“š Awesome Kotlin - List of awesome Kotlin related stuff.
  • 🌎 Kotlin - General-purpose language, interoperates with Java. [GitHub]
  • Kotlin: Game Engine w/Editor
    • πŸŽ‰ KorGE - Multi-platform 2D game engine for Kotlin. [Website]
  • Kotlin: Game Framework
    • πŸŽ‰ FXGL - Game library for 2D, experimental 3D.
    • πŸŽ‰ Kool - Multi-platform 3D Vulkan / OpenGL graphics engine. [Examples]
    • πŸŽ‰ KTX - Kotlin extensions for the libGDX game framework.

Pascal

  • πŸ“š Awesome Pascal - Curated list of Delphi / Pascal resources.
  • πŸ“š Delphi - Pascal dialect and popular IDE with cross-platform support.
  • 🌎 Free Pascal - Mature, open source Pascal compiler.
  • πŸ“š Pascal Tutorials - Simple and easy Pascal tutorials.
  • Pascal: Game Engine w/Editor
    • πŸŽ‰ Castle - Cross-platform 2D/3D game engine and editor. [Website]
  • Pascal: Game Framework
    • πŸŽ‰ Apus - Cross-platform library for making 2D games.
  • Pascal: Physics
    • πŸŽ‰ Kraft - Object Pascal 3D physics engine.

Python

  • πŸ“š Awesome Python - List of awesome Python frameworks, libraries, software and more.
  • 🌎 Python.org - Programming language that lets you work quickly. [Docs]
  • Python: App Framework
    • πŸŽ‰ Pyglet - Windowing and multimedia library intended for game development.
  • Python: Cross-Platform
    • πŸ’Έ Anvil - Full stack web apps with nothing but Python.
    • πŸŽ‰ Brython - Python 3 running in the browser.
  • Python: Game Framework
    • πŸŽ‰ Arcade - Easy to use library for creating 2D arcade games.
    • πŸŽ‰ Panda3D - Powerful, mature game engine, developed by Disney and CMU. [Website]
    • πŸ”’ Pygame - Game & multimedia app framework, built on SDL.
    • πŸŽ‰ Pygcurse - Curses-like library for text adventures / roguelikes. [Website]
  • Python: Gui
    • πŸŽ‰ Kivy - Cross-platform gui framework. [Website]

Ruby

  • πŸ“š Awesome Ruby - Collection of awesome Ruby libraries, tools, frameworks and software.
  • 🌎 Ruby - Dynamic programming language, focused on simplicity / productivity. [GitHub]
  • Ruby: Framework
  • Ruby: Game Framework
    • πŸŽ‰ Ruby 2D - Make cross-platform 2D apps.
  • Ruby: Graphics - 3D
    • πŸŽ‰ Mittsu - 3D graphics library based heavily on Three.js.
  • Ruby: Gui
    • πŸŽ‰ Glimmer - Gui library and DSL (domain specific language) framework.
    • πŸŽ‰ Shoes - Cross-platform gui library. [Website]

Rust

  • πŸ“š Awesome Rust - Curated list of Rust code and resources.
  • 🌎 Rust - Empowering everyone to build quality software. [Docs | GitHub]
  • Rust: App Framework
    • πŸŽ‰ Makepad - Software development platform and native-rendering gui framework. [Editor]
    • πŸŽ‰ Tao - Cross-platform windowing. [Docs]
  • Rust: Audio
    • πŸŽ‰ Kira - Create expressive audio for games.
  • Rust: Game Engine w/Editor
    • πŸŽ‰ Fyrox - 2D/3D game engine with editor. Formerly Rg3d. [Website]
  • Rust: Game Framework
    • πŸŽ‰ Ambient - Multiplayer game engine.
    • πŸŽ‰ Amethyst - Data-driven 2D/3D game engine aiming to be fast and configurable.
    • πŸŽ‰ Bevy πŸ”₯ - Refreshingly simple data-driven 2D/3D game engine. [Website]
    • πŸŽ‰ Macroquad - Easy to use game library, heavily inspired by RayLib.
  • Rust: Graphics - 3D
    • πŸŽ‰ Ash - Vulkan bindgins for Rust.
    • πŸŽ‰ Glium - Safe wrapper arount the OpenGL API.
    • πŸŽ‰ Kiss3D - Keep it simple, stupid 3D graphics engine.
    • πŸŽ‰ Miniquad - Cross platform rendering.
    • πŸŽ‰ Vulkano - Safe and rich wrapper around the Vulkan API.
  • Rust: Gui
    • πŸ”’ Azul - Desktop gui framework.
    • πŸŽ‰ Dioxus - Cross-platform, React-like gui library.
    • πŸŽ‰ Druid - Data-first gui design toolkit.
    • πŸŽ‰ egui - Easy to use immediate mode gui. Runs on web and native. [Demo]
    • πŸ”’ Slint - Gui toolkit for embedded / desktop. Formerly SixtyFPS. [Website]
  • Rust: Physics
    • πŸŽ‰ Rapier - 2D/3D physics engines focused on performance. [Docs]

Zig

  • πŸ“š Awesome Zig - Curated list of Zig code and resources.
  • 🌎 Zig - General-purpose language and toolchain. [Docs | GitHub]
  • πŸ“š Ziglings - Learn the Zig programming language by fixing tiny broken programs.
  • Zig: App Framework
    • πŸŽ‰ Upaya - Framework for creating game tools and helper apps.
  • Zig: File System
    • πŸŽ‰ Known Folders - Provides access to well-known folders across several operating systems.
  • Zig: Game Engine w/Editor
    • πŸŽ‰ Mach - Game engine & graphics toolkit. [Examples]
  • Zig: Game Framework
  • Zig: Graphics - 2D
  • Zig: Scripting
    • πŸŽ‰ Cyber - Fast, efficient, and concurrent scripting language.



Open Source Games

Successful open source video games to pick apart and gain knowledge.

C

  • πŸ”’ Doom - The original 1993 3D masterpiece by id Software.
  • πŸ”’ Gish - Open Source version of the award-winning physics platformer. [Steam]
  • πŸ’Έ Handmade Hero - Videos on making a game from start to finish, source code for $15.

C++

Java

  • πŸ”’ Pixel Dungeon - Traditional roguelike game with pixel-art graphics and simple interface.



Specialty Topics

Exploring specialty game engine / game development topics and features.

AI / Pathfinding

Animation Info

Color Manipulation

Entity Component Systems

Fluid / Smoke

Geometry

Hair

Lighting / Shadows

Network

Particles

Physics

Rendering

Scripting

Shaders

Signed Distance Fields

  • πŸ“š 2D SDFs - Signed distance functions for basic 2D primitives.
  • πŸ“š 3D SDFs - Signed distance functions for basic 3D primitives.
  • πŸ“š CSG w/SDFs - Using circular SDFs to build 3D objects with CSG. [Source]
  • πŸ“š Basic 2D SDFs - Basics of rendering 2D shapes with SDFs in shaders.
  • πŸ“š Bezier Strokes - Blog post on rendering bezier strokes with SDFs.
  • πŸ“š Signed Distance Field Resources - Tutorials, papers, software, demos, discussions, etc.
  • πŸŽ‰ SDF Mesh Generation - Python API to generate 3D meshes with SDFs.

Tiling

Transparency



Tools / Software

Software to help with game engine / video game development.

2D Game Dev

  • πŸ†“ ShoeBox - Drag & drop tools for sprite sheets, bitmap fonts, texture ripping, tile maps and more.
  • πŸ’° Sprite Illuminator - Create stunning light effects with 2D sprites in your game engine.
  • πŸ’° Texture Packer - Create sprite sheets and optimize your game graphics.
  • πŸ†“ Tiled - General-purpose tile map editor for all tile-based games. [Source]

Animation Software

  • πŸ’Έ Cascadeur - 3D animation software for physics-based character animation.
  • πŸ†“ DragonBones - Open source 2D game skeletal animation solution. [Source]
  • πŸ’Έ Mixamo - Animate 3D characters for games, films and more. By Adobe.
  • πŸ’Έ Spine - 2D animation for games.

Audio Tools

  • Music
    • πŸ†“ Ardour - Record, edit, and mix. [Source]
    • πŸ†“ Audacity - Multi-track audio editor and recorder. [Source]
    • πŸ†“ Bosca Ceoil - Easy to use tool for creating music.
    • πŸ†“ Cakewalk - Complete music production package.
    • πŸ†“ FamiStudio - Music editor targeted at chiptune artists and NES homebrewers. [Source]
    • πŸ’Έ fmod - Popular (Hades, Celeste, Untitled Goose Game) audio software for games.
    • πŸ†“ LMMS πŸ”₯ - Cross-platform music production software. [Source]
    • πŸ†“ PixiTracker - Quickly create musical sketches, chiptunes and sound experiments.
    • πŸ†“ Sound Box - Compose synthetic music in your browser, good for small demos. [Source]
    • πŸ†“ SunVox - Powerful modular synthesizer with pattern-based sequencer (tracker).
    • πŸ†“ ZzFXM - Music generator for use in tiny JavaScript apps. [Source]
  • Sound Effects
    • πŸ†“ Bfxr - Classic. For making simple sound effects for games. [Source]
    • πŸ†“ ChipTone - Tool for generating sound effects.
    • πŸ’Έ sfxia - Tiny sound generator.
    • πŸ†“ ZzFX - Tiny JavaScript sound FX system / Zuper Zmall Zound Zynth. [Source]

Color / Palettes

  • 🌎 Colormind - Color scheme generator, can learn color styles from photographs, art, etc.
  • 🌎 COLOURlovers - Share colors, palettes and patterns.
  • 🌎 Coolors - Fast color palette generator.
  • 🌎 Huemint - Uses machine learning to generate colors for graphic design.
  • 🌎 Lospec - Database of palettes for pixel art.
  • 🌎 Paletton - Explore complementary colors on the color wheel.

Generative Art

  • Imaging
    • πŸ’Έ DALLΒ·E - Create realistic images from natural language.
    • πŸ†“ Disco Diffusion - Notebooks, models and techniques for AI art and animations.[Source]
    • πŸ’Έ Midjourney - Image generation accessed through Discord.
    • πŸ’Έ Replicate - Run open source models with a cloud API.
    • πŸ’Έ Stable Diffusion - Latent text-to-image diffusion model.
  • Modeling
    • πŸ“š Dream Fusion - Text-to-3D using 2D diffusion.
    • πŸ“š GET3D - Generative model of 3D shapes from images by NVIDIA. [Source]
    • πŸ“š Magic3D - High-resolution text-to-3D content creation.
    • πŸ“š NeRF - View synthesis of scenes as neural radiance fields. [Source]
    • πŸ“š Shap-e - Generate 3D objects conditioned on text or images.
  • Sound
    • πŸ†“ Dittytoy - Create generative music using a simple JavaScript API.
    • πŸ†“ Sonic Pi - Kind of musical instrument where you code music.

Image Editors

  • πŸ†“ GIMP - GNU Image Manipulation Program, open source image editor. [Source]
  • πŸ†“ Photopea - Capable online photo editor.

Level Editors

Materials / Textures

Modeling Tools

  • πŸ’° 3DS Max - Classic software for 3D modeling and rendering.
  • πŸ†“ ArmorPaint - Physically-based texture painting, drop in your 3D models and paint. [Source]
  • πŸ’° Asset Forge - Create 3D models and 2D sprites using building blocks.
  • πŸ†“ Blender πŸ”₯ - Standard for open source 3D modeling. [Source]
  • πŸ†“ Meshroom - 3D reconstruction, built with the AliceVision framework. [Source]
  • πŸ’Έ ZBrush Core - Simple and easy to use 3D sculpting tool.

Particle Tools

  • πŸ’Έ Particle Designer - Powerful particle effects editor designed for macOS.
  • πŸ’Έ TimelineFX - Create amazing particle effects for your games, apps and webpages.

Pixel Art

  • πŸ’Έ Aseprite - Animated sprite editor and pixel art tool. [Source]
  • πŸ’° Ditherdragon - Resample art, sketches and images into pixel-art.
  • πŸ’° Fluid FX - Uses fluid simulation to achieve animations like explosions, blood, smoke, etc.
  • πŸ’° Juice FX - Add style to your sprites and animations with ease.
  • πŸ†“ Piskel - Online editor for animated sprites & pixel art. [Source]
  • πŸ’° PixaTool - Create pixel art by converting your images, sprites or videos.
  • πŸ’° Pixel FX - Create pixel art particle effects and render them to sprite sheets.
  • πŸ’° Smear FX - Make your 2D animations juicy by adding some smearing to them.

Vector Editors

  • πŸ†“ Inkscape - Cross-platform, open source vector graphics editor. [Source]
  • πŸ†“ Krita - Professional quality, open source painting. [Source]
  • πŸ’° Vec Maker - Easy to use vector design.

Voxel

  • πŸ’° Ken Shape - Draw in 2D, set the depth for each pixel and generate 3D models!
  • πŸŽ‰ IsoVoxel - Generates isometric pixel art from MagicaVoxel .vox files.
  • πŸ†“ MagicaVoxel - Lightweight voxel art editor.
  • πŸ’° Qubicle - Popular (Crossy Road, Pacman 256) voxel editor, easy creation of 3D models.



Video Game Assets

Resources to help bring video games and game engines alive.

Audio Assets

  • Music
    • πŸ†“ BandLab Sounds - High-quality loops and packs used for music creation.
    • πŸ’Έ Bensound - Original music tracks, free with attribution. Perfect for games.
    • πŸ’Έ Incompetech - Nice collection of game tracks. Buy or attribution required.
    • πŸ’Έ Melody Loops - Nice mix of free and affordable music loops.
    • πŸ’Έ Soundimage - Looping music tracks for videogames. Buy or attribution required.
  • Sound Effects
    • πŸ†“ Freesound - Community-based archive of free sound effects.
    • πŸ’Έ Free Sound Effects - Large collection of sound effects.
    • πŸ’° Soundsnap - Subscription-based professional sound effects library.

Graphic Assets

  • πŸ’Έ Flaticon - Quality vector icons and stickers.
  • πŸ’Έ Freepik - Illustrations, photos, icons and presentation templates.
  • πŸ†“ Kenny πŸ”₯ - 2D/3D CC0 1.0 game graphics and other assets.
  • πŸ†“ Open Game Art - Portal for free / public domain game art online.
  • πŸ†“ Top Free Game Assets - Top free game assets listed on itch.io.

Material Assets

  • πŸ†“ AmbientCG - Public domain materials for physically-based rendering.
  • πŸ†“ Pmndrs Materials - Collection of public domain materials.

Model Assets

  • πŸ†“ Pmndrs Market - Collection of public domain models.
  • πŸ†“ Poly Pizza - Build something beautiful with thousands of free low poly models.
  • πŸ†“ Quaternius - Collection of CC0 1.0 3D models.
  • πŸ“š Retro3DGraphicsCollection - No attribution, retro (PS1 style) 3D graphics assets.
  • πŸ’Έ Sketchfab - Huge library of 3D assets.



Archive

Dead links that have been removed are kept in the Archive.


Legend

The meaning behind the emoji.


Contributing

See Contribution Guide.